GPUOcelot
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The header file for the EmulatorDevice class. More...
#include <ocelot/executive/interface/Device.h>
#include <hydrazine/implementation/Timer.h>
#include <unordered_set>
Go to the source code of this file.
Classes | |
class | executive::EmulatorDevice |
class | executive::EmulatorDevice::MemoryAllocation |
An interface to a managed memory allocation. More... | |
class | executive::EmulatorDevice::Module |
A class for holding the state associated with a module. More... | |
class | executive::EmulatorDevice::OpenGLResource |
A graphics resource with an opengl buffer and pointer. More... | |
Namespaces | |
namespace | executive |
The header file for the EmulatorDevice class.