GPUOcelot
Public Member Functions | Public Attributes

executive::EmulatorDevice::OpenGLResource Class Reference

A graphics resource with an opengl buffer and pointer. More...

#include <EmulatorDevice.h>

List of all members.

Public Member Functions

 OpenGLResource (unsigned int buffer=0)

Public Attributes

unsigned int buffer
 OpenGL handle to the buffer.
void * pointer
 Pointer to the buffer if it is mapped, else 0.

Detailed Description

A graphics resource with an opengl buffer and pointer.


Constructor & Destructor Documentation

executive::EmulatorDevice::OpenGLResource::OpenGLResource ( unsigned int  buffer = 0)

Member Data Documentation

OpenGL handle to the buffer.

Pointer to the buffer if it is mapped, else 0.


The documentation for this class was generated from the following files:
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