GPUOcelot
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#include <Dim3.h>
Public Member Functions | |
Dim3 (int X=1, int Y=1, int Z=1) | |
z dimension | |
int | size () const |
bool | operator== (const Dim3 &d) |
bool | operator!= (const Dim3 &d) |
Public Attributes | |
int | x |
int | y |
x dimension | |
int | z |
y dimension |
Class representing dimensions of blocks and grids
ir::Dim3::Dim3 | ( | int | X = 1 , |
int | Y = 1 , |
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int | Z = 1 |
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) |
z dimension
bool ir::Dim3::operator!= | ( | const Dim3 & | d | ) | [inline] |
bool ir::Dim3::operator== | ( | const Dim3 & | d | ) | [inline] |
int ir::Dim3::size | ( | ) | const [inline] |
int ir::Dim3::x |
int ir::Dim3::y |
x dimension
int ir::Dim3::z |
y dimension