GPUOcelot
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Files | |
file | ATIExecutableKernel.h [code] |
The header file for the ATI Executable Kernel class. | |
file | ATIGPUDevice.h [code] |
The header file for the ATI GPU Device class. | |
file | CooperativeThreadArray.h [code] |
defines the state of each cooperative thread array with associated code for emulating its execution | |
file | CTAContext.h [code] |
the CTAContext contain block- and thread-specific data structures | |
file | Device.h [code] |
The header file for the Device class. | |
file | EmulatedKernel.h [code] |
implements a kernel emulated on the host CPU | |
file | EmulatorCallStack.h [code] |
The header file for the EmulatorCallStack class. | |
file | EmulatorDevice.h [code] |
The header file for the EmulatorDevice class. | |
file | ExecutableKernel.h [code] |
implements a kernel that is executable on some device | |
file | ExternalKernel.h [code] |
interface for a kernel defined externally to Ocelot that is to be loaded at runtime | |
file | LLVMContext.h [code] |
The header file for the LLVMContext class. | |
file | LLVMCooperativeThreadArray.h [code] |
The header file for the LLVMCooperativeThreadArray class. | |
file | LLVMExecutableKernel.h [code] |
The header file for the LLVMRuntime class. | |
file | LLVMExecutionManager.h [code] |
The header file for the LLVMExecutionManager. | |
file | LLVMFunctionCallStack.h [code] |
The header file for the LLVMFunctionCallStack class. | |
file | LLVMModuleManager.h [code] |
The header file for the LLVMModuleManager class. | |
file | LLVMRuntimeLibrary.h [code] |
file | LLVMState.h [code] |
The header file for the LLVMState class. | |
file | LLVMWorkerThread.h [code] |
The header file for the LLVMWorkerThread class. | |
file | MulticoreCPUDevice.h [code] |
file | NVIDIAExecutableKernel.h [code] |
implements the GPU kernel callable by the executive | |
file | NVIDIAGPUDevice.h [code] |
The header file for the NVIDIAGPUDevice class. | |
file | PassThroughDevice.h [code] |
Defines a wrapper for Ocelot devices enabling monitoring, serialization, and decoupling. | |
file | ReconvergenceMechanism.h [code] |
extracts the reconvergence mechanism from CooperativeThreadArray | |
file | RemoteDevice.h [code] |
class defining a remote Ocelot device | |
file | RuntimeException.h [code] |
defines an exception to be thrown at runtime during the emulation or execution of a kernel | |
file | TextureOperations.h [code] |
Implementations of texture operations. |